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SUNBREEZE

Game Jam Puzzle Game

End of Development: 2025

SUNBREEZE

Sunbreeze is a game jam project carried out at Creajeux and organized by Fantasià. Developed in Unreal Engine. It's a puzzle game in which the world is split in half, on the left, the freezing winter, and on the right, the burning summer. The theme was "Summer/Winter", and contributed as an animator.

12

3 days

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CONTEXT & DEV TOOLS

  • Collaborative event in short time span, using Unreal Engine for the first stime

  • Theme: "Wintery Summer"

  • Contributed as animator & concept artist

  • Collaborated within a fast-paced, multidisciplinary pipeline

Engine

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Softwares

Substance Designer
Visual Studio

Tools & Languages

C++

MY CONTRIBUTIONS

Within my team, I was responsible for the animation and concept art for game visualisation. Even though my task was specific, the collaborative nature of a jam required continuous communication and adaptation.

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This experience reinforced my ability to work efficiently under a strict deadline while coordinating with artists from diverse backgrounds.

Sunbreeze Concept
Sunbreeze Concept

THE TEAM

Sunbreeze Team
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